Craps Betting Odds Strategy



Once this is done, the player should lay double odds against the point number and stop betting. In other words, this pattern is exactly the opposite of the “ right ” side betting in which the player puts everything at risk to the 7. In this case, players could only lose one bet in case one of their numbers repeat. For all even-money betting. System betting means you're using a specific strategy in trying to be a winner. However, in the long-run, the odds favor the casino and no system can change that fact.

It’s no hidden secret that the house always wins in casino games. This is the only way the casino can make enough money to pay their costs including staff, operations and maintenance etc. But in Craps in particular, the house edge can be very high compared to other games. The % of winning at Craps can be improved if you know the best way to play craps.

Some craps bets for instance can have up to a 14% edge. This means if you play craps recklessly in a casino, without learning any craps strategy and how to win at craps, you’ll lose a lot of money in a short space of time.

Craps

By reading up our Craps strategy, before you play online craps or live craps, you’ll minimise your losses (and maximise your chance to winning at craps) by sticking to profitable bets with a low house edge. You can avoid the costly bets that only suckers make, and in the long term you’ll increase your expected value from the game. You can also check out the various Craps betting systems which have been published online and used a lot by craps players. So let’s read and learn how to win at craps.

Craps Strategy : Best Craps Bets

The best bets to place, whether you’re just starting out or a seasoned pro, are the Pass Line bet and Don’t Pass Line bets. These bets are similar to Blackjack and roulette in that you basically have a 50/50 chance of doubling up and the house only has a 1.41% advantage.

“Betting Against the Line” means you are betting against the run of play. These odds are actually slightly better than Pass Line bet as the house only has a 1.40% edge. You win by laying the person rolling and hoping that he hits a 7 before his Point. Be careful when placing this bet however, because it tends to mean you are betting against everyone else at the table i.e. when you win they lose.

The second range of optimal betting includes place 6, place 8, buy 4 and buy 10. Buying the 4 and 10 is cheaper than placing them. Just remember that placing the other numbers is cheaper than buying them.

Most players are unaware of this but there are a few bets you can make that have a 0% house advantage. These are the Taking the Odds and Laying the Odds. Unfortunately, you need to have previously placed the minimum bet on Pass Line of Don’t Pass Line to place these, which happens to give the House a marginal advantage overall. Most casinos also limit the amount you can wager on the odds bets. This is related to your Pass Line/Don’t Pass bets e.g. limit of 2-5x.

Take a look at our craps bets guide for in-depth guide about the best craps bets.
We also have to mention that we found some good strategy articles at www.casinosformoney.com for both craps and other casino games.

Worst Craps Bets

Generally speaking, the higher the real odds the larger the House’s mark-up. This means betting on an unlikely event like “Big 6/Big 8” gives the house a massive 9.1% advantage. These are horrible odds for any gambler. Even though the payouts are high I would avoid these hit-and-miss bets.

Craps

The worst thing you can do in Craps is make “Big Round”, Hard Way or Field bets. Punters who bet on individual numbers is the big money maker for casinos. The odds can be even worse for Hard numbers like Hard Eight where the real odds of 10:1 are replaced by Casino odds of 9:1. The worst proposition bets give the House a 16% advantage in some casinos. Snake Eyes (1 and 1) is one of the most popular proposition bets but it is also costly. It gives the house a 14% advantage.

Craps Tips

Craps betting odds strategy college football

When playing craps at casinos, get comfortable with the pass, come, and free odds wagers. The only good wagers are the pass, don’t pass, come, don’t come, free odds, and placing the 6 and 8 wagers. In the beginning, stay with the pass line and a come wager or two (with odds). The house edge is good for pass (1.41%) and don’t pass (1.36%) wagers.

By laying odds, these numbers will be reduced, too. It’s best to ignore all systems when online gambling and playing craps. This game is full of energy and excitement. Just be sure to be familiar with the above wagers before you start playing this popular game. Have fun!

  • It is best to make your betting selection(s) or establish a pattern of play and stick to it.
  • For those of you who want to play longer and enjoy the action, it is best to stick to the ‘pass/don’t pass’ and ‘come/don’t come’ bets.
  • For those of you who wish to ‘hit and run’ and winning is your priority, go for the high-odds bets.
  • Raise your betting if you are winning, lower your betting if you are losing.
  • You should never quit after a win.
  • Last but not least, do not plan to win with every roll of the dice.

If you are the shooter at a craps table, your must make sure that you throw the dice far enough to bounce off of the far or side wall. This is a requirement when shooting craps. By bouncing off of the wall casinos can be sure that the winning numbers are random.

Gamblers Fallacy

There is a common tendency for gamblers to make predictions. The thing that you should be doing is trying to plan out your bets based upon your previous bets. Let me give you a couple of examples:

Best 5 Craps Strategies

STRATEGY #1: Using Classic Regression
Goal: To earn profit on a single hit.

1) Wait until the shooter establishes a point before placing your bets.
2) Once the point is determined, place $6.00 (two units) on both the 6 and 8 (For a total wager of $12.00).
3) After a single hit, ask the Dealer to go down one unit on both the 6 & 8.

Results: You have earned $2.00 and can no longer be taken by the Seven. You also still have $12.00 working for you. After a second hit, bring down all your wagers and wait for the shooter to roll the point or a 7. When this is achieved, start the process over.

On two hits your total earning is $21.00. You can bring down your wagers after the first hit, earning $14.00. Or, you can keep betting on the 6 & 8. If you choose to continue riding your wagers, make sure both the 6 & 8 are covered.

Behind the Strategy: There are exactly ten different combined ways to create a 6 and 8. There are exactly six combined ways for creating a seven.

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STRATEGY #2: Putting the ” Three Point Molly” to Use
Goal: To have three numbers working for your advantage at all times.

1) Place a Pass Line wager.
2) Backup your Pass Line wager by placing single or double odds on it.
3) Place a Come Line wager.
4) Backup your Come Bet wager by placing single or double odds on it (Two Come bets maximum).
5) When a Come Bets wins, immediately place another.
6) Repeat this process until the shooter rolls the point or a seven (Seven-Out).

Behind the Strategy: Every Come Bet you place will protect your original Pass Line wager. This will allow you to take advantage of a hot and lucky shooter.

STRATEGY #3: Winning with “Anything But Seven”
Goal: To win with any rolled number besides a seven.

1) Wait until the shooter establishes a point before placing your bets.
2) Once the point is determined, place $6.00 (two units) on the 5, 6 and 8 (For a total wager of $36.00).
3) Place one unit on the Field ($3.00).

Result: If the shooter keeps the dice for at least three rolls, you can earn $15.00-$27.00. If a two or twelve are thrown, you will earn even more. It is advisable to remove all your wagers after three rolls. Since this is a high risk bet with $39.00 invested, it is a safe precaution to do so.

Behind the Strategy: The average shooter rolls the dice 4 to 6 times before throwing a 7.

STRATEGY #4: Playing a “6/8 Play”
Goal: To earn substantial profit on just two hits.

1) Wait until the shooter rolls one more time after making a point.
2) Make a Pass Line or Don’t Pass Line wager.
3) Place $18.00 on both the 6 & 8 for a net wager of $36.00.
4) After a 6 or 8 is rolled, tell the dealer you want $22.00 Inside.
5) On the very next hit, tell the dealer to take down the 5 and 9.
6) Let the shooter throw the dice three more times, and then bring down the 6 & 8.

Results: After the First Hit you will get back $21.00, and $14.00 from the takedown to 22 Inside. Your net exposure after the first hit is $1.00, with $22.00 in your favor. The second hit will make $7.00 plus the return of $10.00, resulting from the 5 and 9 takedown. After two hits you will have earned $16.00 profit, and will still have $12.00 working in your favor. At this time, you can choose to either have the 6 and 8 continue working for you, or, take your $12.00 off the table.

Behind the Strategy: If the shooter has not rolled the point or a 6 or 8 by the fourth roll, you should take down all wagers and wait for another shooter. You can lay down $24.00 instead of $36.00 to begin with if you do not want to risk as much. With a hot and lucky shooter you may want to keep the 5 and 9 up and playing for more than just one throw.

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STRATEGY #5: Using Regressive and Pressing Methods
Goal: Letting your earnings ride after recovering your beginning investment.

1) After the player makes their point, place $18.00 on both the 6 and 8 for a total investment of $36.00.
2) After the first hit, tell the dealer you want $22.00 inside.
3) Remove the 5 and 9 after the second hit has occurred.
4) Immediately place the 5 and 9 back up after the third hit has occurred.
5) After the fourth hit, press the 6 and 8 up to $12.00 each for a total of $24.00.
6) After the fifth hit; return to Step #1 and repeat the process.

Results: After the first hit, you will get back $21.00 and $14.00 from the takedown to 22 inside. Your exposure risk is $1.00. After the second hit has occurred, you will get back $7.00 plus an additional $10.00 by removing the 5 & 9. Your total profit after two hits is exactly $16.00, with $12.00 working for you.

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Listed below are mostly Craps Pit visitor submitted systems*.
Have your system added to the list by e-mailing me at starchip@live.com

For all even-money betting.
System betting means you're using a specific strategy in trying to be a winner. However, in the long-run, the odds favor the casino and no system can change that fact. That is not to say systems can't work beautifully in the short term.
What makes the 1 - 3 - 2 - 6 System attractive is that you risk only two betting units for a chance to win ten units. You can make a nice profit with a minimal investment.
The first bet is one unit, if you win, add another unit, making the second bet a total of three units.
If you win the second bet, there are 6 units on the table. Remove four units, making your third bet two units.
If it wins add two more units, making it a total of six units for your fourth bet.
If the fourth bet wins you'll collect a total of 12 units, of which ten units are profit!
If you lose the first bet, the loss is one unit. Assuming you win the first, but lose the second bet, your net loss is two units.
If you win the second, but lose the third bet, you have a profit of two units.
If you win the first three bets but lose the fourth bet, you'll break even.
If you lose the second bet five out of six times and win four consecutive bets once, you'll be right back to even.
Use this system for even-money betting at any game.
Good Luck!
If you would like to explore other, more serious systems, and/or investigate my SUPERIOR ROULETTE
SYSTEM at http://www.letstalkwinning.com/roulys.htm.
Thank you. Tony R Frank
www.letstalkwinning.com
www.gambleclicks.com

Another explanation of the same system:

The 1-3-2-6 System
The name of this system says it all. It is based on the premise that you can win four times in a row.
Your initial bet is 1 unit, the second 3 units, the third 2 units and the fourth 6 units.
Let's assume that each unit is $10 and the odds are 1:1 - even money.
( 1 ) The first bet is $10. ( you win )
they pay you $10 + $10=$20 you add $10 more off your money making the second bet $30 you now have $20 of your money at risk plus $10 of casino money
( 2 ) When winning again on the second bet, there would be $60 on the table Of this you take down $40
$30 + $ $30 = $60 -$40 = $20
( 3 ) The third bet is $20. The third bet wins, you will have $40 on the table to which you add $20 making a total of $60 for the fourth bet.
$20 + $20 =$40 +$20= $60
If the fourth bet wins, there would be a total of $120, of which $100 is net profit.
$60 + $60 = $120 - $20 = $100 profit
Now all the bet with the profit is taken down and you start the system all over again at $10.
If you lose the first bet, your loss is $10.
The second level loss is $20.
At the third level, a loss will give you a net profit of $20.
At the fourth level, a loss leaves you breaking even.
Each time you lose, you start all over again at $10.
The attraction of this system is that you risk $20 at a chance of making $100 net profit. This means you can lose five times, and with one win get your money back
bigkahnman@aol.com

This is a mixture of Martingale and Insurance systems. Bets are raised one unit after each losing bet and lowered one unit after each winning bet. The sequence and amount raised or lowered can be varied to suit particular games and odds.
System description courtesy of Advice + resources Gambling Guide. Learn how to win. Casino games and sports. Find it here: directory, online casinos, free-play games, news, and much more.

Fibonacci progression 0,1,1,2,3,5,8,13,21,34,55, etc.
Where each number is a sum of the previous two numbers.
Basic idea is to get two wins in a row.
For each loss, step up one in the progression.
For each win, make the same bet again.
If win again, start progression over. If lose, advance one step.
Unknown contributor.
BTW, in the fibonacci you don't need 2 wins in row to begin again.....WLW also gives you a win on the series. Kayjay
This is a good system as WLW shows a profit. However, I would add the following:
If PASS just won, bet on PASS. If DON'T PASS won, bet on D.P.
Play the winning side and you will catch any streak of wins. This will work on Craps, Roulette, Baccarat. James T Mays

A betting method to apply to all systems.
We all have losing bets and when we lose we want to recoup that money. Some try the Martingale. i.e. 1-2-4-8-16, etc. Seasoned players know this is a sure way to leave the table broke and with an attitude.
Try the Knockdown instead.
When you lose a one unit bet replace it with only one unit the first go. Then your progression will be 1-1-3-6-12, etc., ( I strongly suggest ending at 3 ) not 1-2-4-8-16, etc., as in a Martingale.
You still always win except on the second bet where you break even. We long time players know how to appreciate being even.
Over time this practice can improve most systems by several percentage points.

This system is also called the 'Cancellation' system. There are many variations. In its simplest form, you write down a series or a set of numbers; say, 1 2 3 4 5 6. The series can be short or long and not necessarily sequential such as 1 1 1 3 3 5 7. The choice of a particular series depends on the type of game you want to apply it to and the odds of the bet.
Each number represents the amount in units or chips to bet. You bet the first and last of these numbers. In this example 1 and 6, which totals 7 units.
If you win, you cross out the two numbers and bet the next two 'ends' (the outside numbers). In this instance 2 and 5. If you win again you bet on the next two remaining numbers 3 and 4, and if you win that too, you would have made a 'coup' or completed one game. Then you start all over again.
If you lose, then you add that one number to the end of the series. Say you lost your first bet of 7 units (1+6). Then you add number 7 to the end of the series to look like this: 1 2 3 4 5 6 7 and your next bet would be 8 units ( 1+7). If you won the first bet but lost the second 2 and 5, then the series of numbers would look like this: 2 3 4 5 7.
If you work it out, you will see that when the series is completed or when you make a 'coup', there is always a profit. The negative side of this system is that you could end up betting large sums of money even if your initial bet is small.
System description courtesy of Advice + resources Gambling Guide. Learn how to win. Casino games and sports. Find it here: directory, online casinos, free-play games, news, and much more.

Odds

The Martingale system is a very old and extremely simple system. It is based on the probability of losing infinite times in a row and is usually applied to 'even money' bets.
You start with one bet. If you win, you start again with one bet. If you lose, you double your bet. Each time you lose, you double your last lost bet. Eventually you are bound to win. When you win you would recover all your lost bets plus one unit (or chip) profit against your initial wager.
Although infallible in theory, the Martingale system requires a large bankroll, has a very low return and is a very risky one because of the maximum bet limits imposed by the casinos. If you run out of money or reach the house limit, you can lose a lot with no chance to recover your losses.
System description courtesy of Advice + resources Gambling Guide. Learn how to win. Casino games and sports. Find it here: directory, online casinos, free-play games, news, and much more.

This system is similar to the Paroli system and has the effect of 'pyramiding' your profit. Pyramiding is a parlay wager whereby the original wager plus its winnings are played on successive wagers.
It is commonly used in horse racing betting. Basically you make a bet and if you win you re-invest the winnings on the next bet. You 'let it ride'.
This method of play is by no means risk free, but it offers the least amount of risk of all wagers since the player is only concerned with either a win, place or show selection or a combination of the three.
It is one of the oldest methods of wagering and was originally derived from the same premise that banking systems use to compound interest.
System description courtesy of Advice + resources Gambling Guide. Learn how to win. Casino games and sports. Find it here: directory, online casinos, free-play games, news, and much more.

This system is in a way the opposite of the Martingale system. You start with one bet and you increase your bet when you win rather than when you lose.
However, you will need to plan a betting procedure whereby you know how far you will let the bet build before you take it down to the initial starting bet and how much to raise after each win. This obviously depends on the type of game played and the odds of the bet.
The advantage of this system is that you do not require a large bankroll. It lets the profit run and cuts short the losses.
System description courtesy of Advice + resources Gambling Guide. Learn how to win. Casino games and sports. Find it here: directory, online casinos, free-play games, news, and much more.

Pass / Don't pass betting progression
This system was first featured by Gil Stead in the 1980's newsletter THE CRAPSMEN.
First, you need 26 checks, all same denomination($1,$5,etc.). Take the first check (Bet A) and wager it on either Pass Line or Don't Pass Line.
If this bet is won, parlay it and wager both bet and win, or two units.
This is the heart of the system: one MUST back bet or parley the win.
Now if you are favored with a second win, you will of course be ahead.
Take your three extra checks and place them in the back (lock up) chip rack and start over again with one check.
Betting progression is as follows: 1,1,1,2,2,3,4,5,7 (26 checks total).
Example: Bet A (1check): lost
Bet B (1check): lost
Bet C (1check): lost
Bet D (2checks): won
Bet E parlay (2 checks plus 2 checks won): won.
You're now ahead by two checks (28 checks total). Start over again with a one check bet.
Think about it.You have a total of nine opportunities (consecutive) before you limit your losses.You don't ever have to limit your winnings.
Richard G. Poirier

Pass / Don't Pass Odds progression
This system progresses odds bets on either the Pass Line or Don't Pass based on the value of a running count.
Keep track of the count as follows:
A point that passes counts as +3
A point that misses counts as -2
Naturals and craps count as 0. If the count exceeds 55 or -37 then the progression is lost and started over.
Anytime the odds bets show a net profit, the progression is started over.
Michael

I win over and over playing this way. Please look it over.
I'm looking for your comments good or bad. Please post or e-mail them to me.
Have I developed THE winning system { the one that overcomes the odds ad puts the odds in the players favor } or have I just been getting lucky?
SYSTEM:
STREAKS -
Streaks of P and DP happening in a row, odds for each streak to continue are 50% less than the last streak.
EXAMPLE :
[ all examples will only go to a level of ten - P or DP occurring in a row - the math is the same no matter how far or near I take it - IT can not change ]
10 in a row - will occur __1 time
09 in a row - will occur __2 times
08 in a row - will occur __4 times
07 in a row - will occur __8 times
06 in a row - will occur _16 times
05 in a row - will occur _32 times
04 in a row - will occur _64 times
03 in a row - will occur 128 times
02 in a row - will occur 256 times
01 in a row - will occur 512 times
Streaks of P and DP - 2036 total decisions
50% will be P and 50% will be DP.
Doubling your bet after a loss.
No matter where you end your doubling a bet after a loss you will lose.
EXAMPLE :
[ ending the doubling and taking a loss at 5 losing wagers in a row ]
Wagers
01 unit__ win = plus 1 unit_ lose = -1 unit then wager
02 unit__ win = plus 1 unit_ lose = -3 units then wager
04 unit__ win = plus 1 unit_ lose = -7 units then wager
08 unit__ win = plus 1 unit_ lose = -15 units then wager
16 unit__ win = plus 1 unit_ lose = -31 units
END
So playing the OPPOSITE of the prior decision, this is what will happen:
All streaks of
01 in a row-plus 1 unit
02 in a row-plus 1 unit
03 in a row-plus 1 unit
04 in a row-plus 1 unit
05 in a row minus 31 units
06 in a row minus 31 units
07 in a row minus 31 units
08 in a row minus 31 units
09 in a row minus 31 units
10 in a row minus 31 units
What happens when we look at the amount of streaks we will get when we play.
__1 streak of 10 in a row = minus _31 units 1x-31
__2 streaks of 9 in a row = minus _62 units 2x-31
__4 streaks of 8 in a row = minus 124 units 4x-
__8 streaks of 7 in a row = minus 248 units 8x-31
_16 streaks of 6 in a row = minus 496 units 16x-31
_32 streaks of 5 in a row = minus 992 units 32x-31
_64 streaks of 4 in a row = plus ___64 units 64x 1
128 streaks of 3 in a row = plus __128 units 128x 1
256 streaks of 2 in a row = plus __256 units 256x 1
512 streaks of 1 in a row = plus __512 units 512x 1
for a total of plus 960 units minus - 1953 units = minus - 993 units
As you can see betting on the opposite decision [ P / DP ] and doubling each losing wager until you win WILL lose you money.
Playing BOTH sides P and DP at the same time.
Play both sides at the same time increasing the wager on the side of P / DP that you have just lost a wager on and using the side that you won a wager on as a BACK UP BET.
HOW:
Start by placing 1 unit on P AND DP [at the same time] then which ever side WINS place a wager of one unit and on the side that LOST place a wager of 2 units.
If the side with 2 units wins your ahead 1 unit then place 1 unit on the winning side and go up to 2 units on the side that lost, the one that only had 1 unit on it.
If the side that had 2 units on it lost keep only 1 unit on the winning side but increase your wager on the losing side up to 3 units.
If the side that has the 3 units on it wins and the side with 1 unit loses you are ahead 1 unit, so place 1 unit on the side that won and 2 units on the side that lost.
If the side with 3 units on it loses and the side with 1 unit wins keep one unit on the side that won and increase your wager on the losing side up to 5 units.
If the side with 5 units on it wins you are up 1 unit . Place 1 unit on the winning side and increase the losing side up to 2 units.
If the side with 5 units on it loses keep 1 unit on the side that won and increase your wager up to 9 units on the losing side.
If the side with 9 units on it wins you are up 1 unit . Place 1 unit on that winning side and increase the unit on the losing side up to 2 units.
If the side with 9 units loses we STOP HERE AND TAKE OUR LOSS! We are only down 15 units NOT 31 units like we would be after 5 losses in a row if we were only playing ONE SIDE [ P or DP ] and doubling our wager after each loss.
WE ARE DOWN LESS THAN 50% of what we could be, talk about minimizing losses.
EXAMPLE: P wins then DP wins
__P____DP__
__1____1___ wager/ P wins DP loss= even
__1____2___ wager/ P lost DP wins= plus 1 unit
EXAMPLE: P wins P wins DP wins
__P____DP__
__1____1___ wager/ P wins DP lost= even
__1____2___ wager/ P wind DP lost= minus 1 unit
__1____3___wager/ P lost DP wins= plus 1 unit
EXAMPLE: P wins P wins P wins DP wins
__P____DP__
__1____1___ wager/ P wins DP lost= even
__1____2___ wager/ P wins DP lost= minus 1 unit
__1____3___ wager/ P wins DP lost= minus 3 units
__1____5___wager/ P lost DP wins = plus 1 unit
EXAMPLE: P wins P wins P wins P wins DP wins
__P____DP___
__1____1____wager/ P wins DP lost= even
__1____2____wager/ P wins DP lost= minus 1 unit
__1____3____wager/ P wins DP lost= minus 3 units
__1____5____wager/ P wins DP lost= minus 7 units
__1____9____wager/ P lost DP wins= plus 1 unit
EXAMPLE: P wins P wins P wins P wins P wins [ followed by a P or DP it will not make a difference -this is where we end our losing streak]
__P____DP___
__1____1____wager/ P wins DP lost= even
__1____2____wager/ P wins DP lost= minus 1 unit
__1____3____wager/ P wins DP lost= minus 3 units
__1____5____wager/ P wins DP lost= minus 7 units
__1____9____wager/ P wins DP lost= minus 15 units
END
EXAMPLE: P wins DP wins DP wins P wins P wins P wins DP wins P wins P wins DP wins.
P-DP-DP-P-P-P-DP-P-P-DP
********************************
__P____DP___
__1____1____wager/ P wins DP lost= even
__1____2____wager/ P lost DP wins= plus 1 unit
__2____1____wager/ P lost DP wins= even
__3____1____wager/ P wins DP lost= plus 2 units
__1____2____wager/ P wins DP lost= plus 1 unit
__1____3____wager/ P wins DP lost= minus 1 unit
__1____5____wager/ P lost DP wins= plus 3 units
__2____1____wager/ P wins DP lost= plus 4 units
__1____2____wager/ P wins DP lost= plus 3 units
__1____3____wager/ P lost DP wins= plus 5 units
Playing this way seems to work for every streak of P or DP 1-2-3 or 4 in a row your ahead 1 unit and for every streak of 5 or more you are down 15 units.
Let us look at what will happen in the long term [run] . When we look at the amount of streaks we will get.
Streaks of P and DP :
01 in a row = plus 1 unit
02 in a row = plus 1 unit
03 in a row = plus 1 unit
04 in a row = plus 1 unit
05 in a row = minus 15 units
06 in a row = minus 15 units
07 in a row = minus 15 units
08 in a row = minus 15 units
09 in a row = minus 15 units
10 in a row = minus 15 units
amount of streaks 50% P and 50% DP
Streaks of - in a row
01__512 ----- plus 512
02__256 ----- plus 256
03__128 ----- plus 128
04___64 ----- plus 64
total for streaks 1-4 = plus 960 units
******************************************
05__32 ----- 32 x minus 15 units = minus 480
06__16 ----- 16 x minus 15 units = minus 240
07___8 ----- 8 x minus 15 units = minus 120
08___4 ----- 4 x minus 15 units = minus 60
09___2 ----- 2 x minus 15 units = minus 30
10___1 ----- 1 x minus 15 units = minus 15
total for streaks 5-10 = minus 945 units
*************************************************
Grand total plus 960 units - minus 945 units = plus 15 units
That seems like a lot of work just for 15 units not to talk about the time that would take, but think about this will you really bust at 15 units every time? Will the method of play really go like this win 15 units then lose 15 units lose 15 units win 15 units and break even. NO. When you bust 15 units you have to ADD the amount of units you won to get the TRUE amount of the bust. Say you won 12 units and then bust 15 units your TRUE bust is only 3 units or say you won 22 units and then bust 15 units your TRUE bust is really a win of 7 units.
So in a 50/50 game [ craps ] you have to look at what the average is in the long run and that is your average bust WILL only be 7 1/2 [ 8 ] units playing this way and your average win will be 7 1/2 [ 8 ] units. Now the great part.
Play what is called a 2-1-2-1 bankroll money management strategy along with what I have just shown you and you can not lose
A 2-1-2-1 strategy is easy what you do is break ALL your play into segments and win or lose you leave after a segment and take a break and return later to start another segment.
But here is how you play each segment.
Bankroll required
You need 30 units- each unit MUST be at least the table minimum bet [ example; at a $ 1.00 table you need $ 30.00 at a $ 5.00 table you need $150.00 ] per segment to be played also you NEED to be able to play AT LEAST 3 segments
Start segment one by playing the 1-2-3-5-9-unit progression with DOUBLE the wager progression. Play 2-4-6-10-18 with 2 units on the other side as your back-up wager. Play this way until you win 30 units or bust [ your average bust will be 50 % of segment money- 15 units ] .IF YOU WIN 30 UNITS: walk away and take a break or find another table to play at.
When you return to play this time [ your 2nd segment ] Play 1-2-3-5-9 unit progression with 1 unit as your back-up wager. IF YOU BUST : start over playing 2-4-6- 10-18 unit progression with a 2 unit back-up wager again.
EVERY TIME YOU BUST START OVER WITH THE 2-4-6-10-18 PROGRESSION WITH THE 2 UNIT BACK-UP WAGER.
EVERY TIME YOU WIN 15 UNITS ON YOUR 2ND SEGMENT START OVER PLAYING THE 2-4-6-10-18 PROGRESSION WITH A 2 UNIT BACK-UP WAGER.
So when you are playing the 2-4-6-10-18 progression your average bust will be 15 units and when you play the 1-2-3-5-9 progression your average bust will be 8 units.
LETS SEE WHAT WILL HAPPEN PLAYING THIS WAY
Over ANY two segments you can either,
win and win
win and lose
lose and win
lose and lose
win and win = plus 45 units [ 30 and 15 ]
win and lose = plus 22 units [ 30 and -8 avg. ]
lose and lose = minus 30 units [ -15 avg. and -15 avg. ]
lose and win = plus 15 units [ -15 avg. and 30 ]
WHAT WILL HAPPEN IN THE LONG TERM [ RUN]
Wins AND losses in a row :
[ a 50/50 game ]
EXPECTED WINS IN A ROW [ sample only to 5 ]
1. 16 W-L [ 30 - 8 avg. = 22 ]
2. 8 W-W-L [ 30/15 - 15 avg. = 30 ]
3. 4 W-W W-L [ 30/15/30 - 8 avg. = 67 ]
4. 2 W-W-W-W-L [ 30/15/30/15 - 15 avg. = 75 ]
5. 1 W-W-W-W-W-L [ 30/15/30/15/30 - 8 avg. = 112 ]
1. 16 x 22 = 352
2. 8 x 30 = 240
3. 4 x 67 = 268
4. 2 x 75 = 150
5. 1 x 112 = 112
total = 1122
EXPECTED LOSS IN A ROW [ sample only to 5 ]
1. 16 L-W [ -15 avg. and plus 30 = 15 ]
2. 8 L-L-W [ -15 / -15 avg. and plus 30 = 0 ]
3. 4 L-L-L-W [ -15 / -15 / -15 avg. and plus 30 = - 15 ]
4. 2 L-L-L-L-W [ -15 / -15 / -15 / -15 avg. and plus 30 = - 30 ]
5. 1 L-L-L-L-L-W [ -15 / -15 / -15 / -15 / -15 avg. and plus 30 = - 45
1. 16 x 15 = 240
2. 8 x 0 = 0
3. 4 x -15 = -60
4. 2 x -30 = -60
5. 1 x -45 = -45
total = 75 [ plus 240 - 0 - 60 - 60 - 45 = plus 75
So if what is expected to happen happens and it will [ over the long run with little variation swings in the short run ] YOU CAN NOT LOSE
P.S. about the bar
When playing this way the bar will have just a slight influence on your play. When the pass line has a higher wager on it when the bar is rolled on the come out treat it as a lose and increase your wager following the rules and when you win on the pass line you will BREAK EVEN not win 1 unit.
BUT if when the bar was rolled on the come out roll and you had a higher wager on it and did not get paid for the don't pass win just REPEAT the wagers on the pass and don't pass line and when you win on the don't pass line you will also break even
George Herrlinger

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